Saviours Previews

Posted by Siberman (9th May 2005, 07:22) -

THe Saviours previews start today and I think this is an interesting beginning.

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read biography for - Siberman

 Siberman ( 9th May 2005, 07:27, Rank: Mentat )  reply

Also (

read biography for - Beale

 Beale ( 9th May 2005, 10:29, Rank: Cylon Centurion )  reply

Hello, Vedalken Orrery and all the mana.

read biography for - gaspode

 gaspode ( 9th May 2005, 19:05, Rank: Killer Rabbit )  reply

What use is the orrery? Playing spells on the opponent's turn isn't any use when you're not allowed to play spells... :-)

read biography for - armadillo

 armadillo ( 9th May 2005, 11:07, Rank: Peacekeeper )  reply

I demand details!
Curse you filters!

read biography for - gaspode

 gaspode ( 9th May 2005, 19:06, Rank: Killer Rabbit )  reply

To Epic Struggle (and its ilk) I say Panoptic Mirror! Hooray for Panoptic mirror and a steadily increasing quantity of free spells (also, imprinting is not playing a spell!).

I like panoptic mirrors. Maybe I shall buy some.

read biography for - gaspode

 gaspode ( 9th May 2005, 19:09, Rank: Killer Rabbit )  reply

Oh poo. Panoptic Mirror says "you may play the copy" so I guess that cunning plan it out the window. Damn them.

read biography for - karne

 karne ( 9th May 2005, 21:53, Rank: GSV )  reply

yay form of the dragon ]:=8)

yay MULTIPLE forms..

read biography for - armadillo

 armadillo ( 10th May 2005, 08:04, Rank: Peacekeeper )  reply

smells like more pie for astal slide again to me

read biography for - karne

 karne ( 10th May 2005, 12:59, Rank: GSV )  reply

I suspect Astral Slide would just end up in a locked down game. Not being able to play spells is very limiting, you'ld have to get everything in place first, then Epic for the slides. Not worth the effort imho.

read biography for - armadillo

 armadillo ( 10th May 2005, 14:37, Rank: Peacekeeper )  reply

I have a few plans...
Who needs spells when one can cycle decrees, set off slide, boon and rift and hit threshold for hunting grounds.

read biography for - karne

 karne ( 10th May 2005, 18:20, Rank: GSV )  reply

o yeah, it'll work, I'm not sure it's really the most effective or imaginative usage of Epic though ]:=8)

read biography for - Siberman

 Siberman ( 10th May 2005, 09:08, Rank: Mentat )  reply

No-one seems to have any interest in the other card (see the link in my 1st comment), which is very useful for any tortoise deck.

read biography for - Sulkyblue

 Sulkyblue ( 10th May 2005, 10:12, Rank: Nazgul )  reply

Actually what struck me most about that card was that the artwork seemed wrong somehow... creeps me out. *shudder* Anyways, yeah it would be useful in many decks, but potentially horribly annoying as anyone using it is bound to put some form of protection on it and you spend the whole game trying to kill the creepy woman.

read biography for - karne

 karne ( 10th May 2005, 13:00, Rank: GSV )  reply

I liked it, it's a nice rattlesnake style card that'll put people off attacking you. Now I'm wondering how to break it...

read biography for - Siberman

 Siberman ( 10th May 2005, 09:21, Rank: Mentat )  reply


could be fun, maybe.

read biography for - Sulkyblue

 Sulkyblue ( 10th May 2005, 10:15, Rank: Nazgul )  reply

For Tom: Measure of Wickedness - 3B, Enchantment, Uncommon

\"At the end of your turn, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness"

I would have preferred it if you had the option to sacrifice something to it, that would have led to some interesting choices. But even like this it's a very interesting card.

read biography for - karne

 karne ( 10th May 2005, 13:02, Rank: GSV )  reply

Yay, hot potato!

hmm.. now there is a card that would play well with Orrerys. Handing someone the potato just before they end their turn would be very effective ]:=8)

read biography for - karne

 karne ( 16th May 2005, 11:22, Rank: GSV )  reply

Nezumi Shortfang (or any other instant speed discard) break Measure of Wickedness; 1 - play Measure give it to op 2 - wait until their end of turn, Measure triggers 3 - in reponse force them to discard and return Measure to you 4 - they can't sacrifice Measure but still take 8 damage 5 - give them it back and repeat..

read biography for - Sulkyblue

 Sulkyblue ( 11th May 2005, 08:59, Rank: Nazgul )  reply

( - Cloudhoof Kirin (3BlBl)Legendary Creature - Kirin Spirit (4/4)
Flying, Whenever you play a spirit or arcane spell you may put the top X cards of target player's library into their graveyard where X is the spell's converted mana cost.


read biography for - Siberman

 Siberman ( 11th May 2005, 09:41, Rank: Mentat )  reply

oh I hate milling decks (amoungst other things...)

read biography for - gaspode

 gaspode ( 13th May 2005, 19:13, Rank: Killer Rabbit )  reply

So says mister "I like to play stacks of annoying mass carnage cards"?

read biography for - Siberman

 Siberman ( 14th May 2005, 14:23, Rank: Mentat )  reply

Hey! I don't play that deck often - it's merely for venting union induced rage, and anyway, it destroys my permanants just as efficiently as anyone elses.

Also there are no milling cards in that deck - I leave libraries strictly alone.

read biography for - karne

 karne ( 11th May 2005, 10:36, Rank: GSV )  reply

yay - they did do Kirin - fantastic ]:=8)

I suspect on its own that ability isn't going to deck anyone. Great for provoking people into poorly considered attacks though ];=8)

And a 4:4 flyer for 3UU isn't to be sniffed at either!

read biography for - Siberman

 Siberman ( 12th May 2005, 07:24, Rank: Mentat )  reply

( Promise of Bunrei (2W) enchantment. Whenever a creature you control is put into a graveyard from play, sacrifice promise of bunrei. If you do, put four 1/1 colourless spirit creature tokens into play.

read biography for - karne

 karne ( 12th May 2005, 10:28, Rank: GSV )  reply

Eep, that's efficient. White weenie gets another weapon.

read biography for - Sulkyblue

 Sulkyblue ( 12th May 2005, 12:25, Rank: Nazgul )  reply

It didn't excite me the first time I looked at it, but having thought about it it is rather terrifying isn't it. I was thinking putting it together with a farmhand or the snake mana hunter - extra mana and 4 creatures on turn 3? Yeesh!

read biography for - Sulkyblue

 Sulkyblue ( 13th May 2005, 08:55, Rank: Nazgul )  reply


Thoughts of Ruin (2RR) Sorcery - Each player sacrifices a land for each card in your hand.

Ew - land destruction

read biography for - gaspode

 gaspode ( 13th May 2005, 19:17, Rank: Killer Rabbit )  reply

Hmm. I like their idea of using Trade Routes.

I would then add Fastbond and Crucible of Worlds (with Urza's Armour or some other way to stop Fastbond killing you).

Oh look... I drew my entire deck and returned all my land to my hand and now we can all sacrifice 50 land, but I'll play mine again... oops.

Why do my 'cunning plans' always end up being 6-card 3-colour off-colour combos? :-)

read biography for - karne

 karne ( 13th May 2005, 10:39, Rank: GSV )  reply

efficient again - could be a nasty shock that one..

read biography for - Siberman

 Siberman ( 13th May 2005, 11:34, Rank: Mentat )  reply

ho hum; I might need to start looking for terravores again :-)

read biography for - gaspode

 gaspode ( 13th May 2005, 19:18, Rank: Killer Rabbit )  reply

Oh, and since a new set has come out, I think it is my duty to say:

BROKEN! RAR! It's all BROKEN! Yes. Broken I say.

There. It had to be said. There are principles at stake here...

read biography for - karne

 karne ( 14th May 2005, 18:08, Rank: GSV )  reply


read biography for - karne

 karne ( 14th May 2005, 13:38, Rank: GSV )  reply


that's insane.. so... much... mana...

read biography for - dormouse

 dormouse ( 14th May 2005, 13:52, Rank: Jedi )  reply

manabond and rites of spring. muahaha

read biography for - karne

 karne ( 14th May 2005, 13:58, Rank: GSV )  reply

land tax is also a possible, but i think my moonfolk deck may just have found a new friend

read biography for - Siberman

 Siberman ( 14th May 2005, 14:21, Rank: Mentat )  reply

cool. More for my khamal deck :-)

read biography for - Siberman

 Siberman ( 16th May 2005, 09:11, Rank: Mentat )  reply

( Kagemaro... 3BB, legendary creature - demon spirit. */* p/t = no of cards in your hand. B,sac *this*: all creatures get -X/-X where x is the no of cards in your hand.

( Okina nightwatch 4G, human monk, 4/3, as long as you have more cards in your hand than each opponent *this* gets +3/+3

read biography for - karne

 karne ( 16th May 2005, 10:08, Rank: GSV )  reply

When Maros attack... and that monk sucks ]:=8/ but hey, it's a common.

btw - if anyone finds out what the pre release card is, let me know, it's affecting whether I go or not.

read biography for - armadillo

 armadillo ( 16th May 2005, 11:36, Rank: Peacekeeper )  reply

Kiyamoro, First to Stand 3WW

Legendary Creature - Spirit

Kiyomaro has power and toughness equal
to the number of cards in your hand.

If you have four or more cards in
your hand, Kiyomaro has Vigilance.

Whenever Kiyomaro deals damage, if you
have seven or more cards in your hand,
you gain 7 life.


read biography for - karne

 karne ( 16th May 2005, 12:05, Rank: GSV )  reply

no kirin then? o well - nice card though.

read biography for - armadillo

 armadillo ( 16th May 2005, 11:48, Rank: Peacekeeper )  reply

The monk may suck in our environment, but in draft it would be very strong - a 7/6 for 5, splashable and common = very win

read biography for - karne

 karne ( 16th May 2005, 12:08, Rank: GSV )  reply

Up against the mix of discard, destroy and bounce that we see in draft? Maybe, but I'ld only play it with evasion or in a turtle deck.

read biography for - Siberman

 Siberman ( 17th May 2005, 07:45, Rank: Mentat )  reply

( 3commons here:

Nezumi deathmask 2B rat shaman 2/2. as long as you have 7+ cards in hand has +2/+1 and fear.

Spiritual visit W instant-arcane put a 1/1 colourless spirit token into play. splice-W.

Spiraling embers 3R sorcery-arcane. does damage to target creature or player = to no of cards in your hand.

read biography for - Siberman

 Siberman ( 17th May 2005, 07:49, Rank: Mentat )  reply

( also this one: Barrel down sokenzan. 2R instant-arcane. 'sweep' - return any no of mountains to your hand, this deals damage to target creature = to twice the no of mountains returned.

read biography for - karne

 karne ( 17th May 2005, 10:30, Rank: GSV )  reply

Well sweep has obvious combo potential - though I suspect it's general multipleyer usage will be limited and the card itself seems poor on its own. I like that rat though, and Spiritual visit = more white weenies.

read biography for - Sulkyblue

 Sulkyblue ( 18th May 2005, 10:29, Rank: Nazgul )  reply

( Rushing Tide Zubera 2BB, Zubera Spirit (Uncommon) 4/4
When R-T Zub goes to a graveyard from play if it was dealt four or more damage this turn draw 3 cards.

Gagh! 15 Zubera go to graveyard, spend 20 minutes working out what happened in what order

read biography for - Siberman

 Siberman ( 18th May 2005, 11:38, Rank: Mentat )  reply


read biography for - karne

 karne ( 18th May 2005, 17:54, Rank: GSV )  reply

unfort. SoK doesn't actually have a cycle of new zebras, there is a red one and a blue one only

read biography for - Siberman

 Siberman ( 19th May 2005, 08:58, Rank: Mentat )  reply

( Hand of cruelty BB, human samurai: 2/2 bushido 1 protection from white.

read biography for - karne

 karne ( 19th May 2005, 09:40, Rank: GSV )  reply

heheh 'guns don't kill people..'

efficiency seems to be something of a theme of this set, this new knight's rather impressive.

read biography for - karne

 karne ( 20th May 2005, 09:53, Rank: GSV )  reply

( Arashi, the Sky Asunder, 3GG 5/5 XGT: X damage to target flyer, channel XGG: X damage to *all* flyers. - nifty

also ( shows the first glimpse of a Ravonica card - Dark Confidant.

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