Gaming

Explaining the Bans

Posted by karne (4th Mar 2005, 15:12) - http://www.wizards.com

R&D recently utterly destroyed the dominating 'Affinity' deck type by banning 8 key cards. Article explains why...

"One of the most damning statements that can be made about a game is that it is not fun, and that's exactly what we've been hearing lately about Standard. Sure, ever since Affinity first showed up after the release of Mirrodin (and more so after it was revamped and supercharged with the release of Darksteel), people complained about it. "


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